Curator Clip

 

Digital Strategy

October 31, 2017

Start with the problem and put the user at the centre. From defining the problem to researching your competitors and users through to prototyping, testing and quantifying outcomes – a digital strategy always has to come back to the user. At Talent 100 we run Design Workshops to facilitate communication...

Research and Analysis of the Competition

October 31, 2017

“Doing solid investigative market research is like peeling an onion. The more layers you peel, the more you reveal. And it also might bring tears to your eyes if you discover that your product vision is not actually unique. But don’t you want to know what it will take...

Designing Communications

As the Design & Technology Lead at Talent 100 and Design Director and The Curator Company, the UI/UX role would also involve designing & developing digital collateral customers would experience on their journey/path with the client or business. Whether through on-boarding a new customer or building drip campaigns to...

Visual Design

October 30, 2017

In my 20 years of experience as a digital designer, I have worked as an interactive designer, UI designer, visual and UX design. Each role has a different skill set but should all work together seamlessly. Over this time I have built user interfaces for CD-Roms, websites, digital applications,...

Wireframes

October 30, 2017

The process of building digital products typically begins at a very low resolution stage – gaining resolution and interactivity as each stage is completed. After sketching out screen layouts and proposed interactivity (usually with pen on paper) the designer will move onto building wireframes based on a grid the...

User Interviews

October 30, 2017

Over a period of 4 weeks, Huw and an available team member would interview a combination of staff, students or parents along with top thinkers from across other industries such as Retail as well as other Educational Institutions that could offer insight into solving our design problem. The interviews...

Prototypes and interactive testing

October 30, 2017

Application prototype building is best started at a mid-resolution stage (post wireframe) where team members and other end user testers can find flaws in the interactivity of the product. As a designer it is common to build in isolation and make assumptions that the user interface is intuitive and...

Design Workshops

October 30, 2017

The first step in any user centered design process is the coming together of all the major stakeholders. A small group of key stakeholders usually start the process off by workshopping – through to defining the core problem you wish to solve. Usually organised and facilitated by a designer...

Data Insights & Reporting

October 30, 2017

Understanding the key metrics behind the actions of your customers, prospects, users and competitors can give a business powerful insights which can greatly assist in developing, monitoring and maintaining a digital strategy. When combined with user interviews, a solid picture of your product, customers, prospects and competitors can form...

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